UI Design
Vampire: The Masquerade - Bloodlines 2
While working at Atomhawk I had the amazing chance to work with the team over at Chinese Room on Vampire: The Masquerade - Bloodlines 2. I was brought on to assist with the development of UI for the game up until release. On this project, I created and developed new UI Screens and Assets taking them from the concept phase through to implementation into Unreal Engine 5 while also refining and enchaining current UI Style and Artwork. In addition to implementation in Unreal, I also created UI materials and did blueprint scripting. I am extremely proud of work I produced on this game and I think the team did a fantastic job.
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To see more, please check out the full project.
EA Sports WRC
While at my time at EA Sports & Codemasters, I had the fantastic opportunity to work on EA Sports WRC as an Experience Designer (UI Artist). On this project I created and designed UI screens, made iconography, created motion graphic animations, make game-ready assets and implemented UI screens into Unreal using UMG while working closely with management and programmers. Iām thrilled with how the game has turned out, and the team did a fantastic job.
To find out more about EA Sports WRC, please check their website at: https://www.ea.com/en-gb/games/ea-sports-wrc/wrc
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To see more, please check out the full project.
Racing Game Project
A personal project where I tasked myself to create a gameplay interface and menu designs for a potential racing video game. For this project, I created the user interface, user flows, wireframes and icons.
To see more please check out the full project.
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Tens! Website Landing Page
While working on the Tens! Nintendo Switch and Steam release at Kwalee, I was tasked with creating a website landing page for the game which would help promote and showcase the game. Within this project, I created the website interface, wireframes and the video prototypes along with all the design assets.
To see more please check out the full project.
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Sci-fi Role Playing Game Project
This is personal project where I focused on creating a mock-up sci-fi role playing game with a focus on user interface design. For this project I created and designed the characters, background art, user interface, icons and wireframes.
To see more please check out the full project.
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Spaceship HUD Design
A spaceship heads up display that was designed in Adobe Illustrator and animated using Adobe After Effects. This was an excise that I worked on to explore what a potential spaceship HUD would look like for video game or movie.
To see more please check out the full project.
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